I just finished 1954 Alcatraz. I was looking for something different and boy this was really different. It is all story and inventory items, the only puzzles you will find is what you need to do with the inventory objects you collect. The graphics were great, nicely hand painted scenes, voice acting was excellent and I loved the music. The story and language is for mature audiences, and there were some violent scenes. It's neither a hard game or a long game. I do recommend if you like this sort of game. It is on sale at GOG and Steam for .99 right now. That's a real deal.
Screenshots
I've attached a review from Steam because I wholeheartedly agree and couldn't have said it better.:
1954: Alcatraz – The cash is out there. But who will get it?
Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?
1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
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Key Features
Two playable characters: the gangster couple Joe and Christine
More than 20 additional 3D animated characters
More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
In-game decisions extensively influence the plot and lead to various endings
1954 Alcatraz
1954 Alcatraz
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Last night I dreamed I went to Manderley again...
Re: 1954 Alcatraz
I have that game but have never played it. I might give it a try this winter. Sounds like fun. I am sure that I paid more the .99 for it though - I should have waited!
Re: 1954 Alcatraz
There are not many games that make it to 99 cents. It seems to have gotten a mediocre rating. I think it had great potential but just didn't seem to make it to that top tier. I had fun with it and I think it's a decent game.
Last night I dreamed I went to Manderley again...
Re: 1954 Alcatraz
Ooh, I had wanted to play this game when the screenshots first came out, then I forgot about it.
"The whole of life is just like watching a film. Only it's as though you always get in ten minutes after the big picture has started, and no-one will tell you the plot, so you have to work it out all yourself from the clues."
— Terry Pratchett
— Terry Pratchett
Re: 1954 Alcatraz
It is still only .99 at GOG. Run and get it.
Last night I dreamed I went to Manderley again...
Re: 1954 Alcatraz
Good idea, GL! I need something to play when I finish replaying Ice Station Santa...
"The whole of life is just like watching a film. Only it's as though you always get in ten minutes after the big picture has started, and no-one will tell you the plot, so you have to work it out all yourself from the clues."
— Terry Pratchett
— Terry Pratchett
