Discworld Noir

Magic Alarm

In the Guild of Archeologists, there's a magical alarm system on the door that leads to vault 51.  If you try to enter without disabling the alarm, you'll experience an interesting transformation.


In Pseudopolis Yard, check out the paintings on the upper level.  They may be familiar if you've played Discworld I & 2.

Mirror Writing

In the dressing room, check out the reflection of the names in your notebook.  Some get funny responses.


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